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 More rounds on multigame

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Y_U_N_U_S
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Y_U_N_U_S

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Age : 103
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PostSubject: More rounds on multigame   More rounds on multigame I_icon_minitimeWed Apr 05, 2017 9:23 pm

Hi all Very Happy

I would add more rounds to multi game server, but I don't have much ideas about rounds, so post your round parts with script (You do not need scripts) and map in the comments I'll add them or you guys can gimme ideas about rounds like:

Round: Kill sin
Map: You can upload it, or you explain how it can be
Weapons: 3 (Deagle), 32 (m4a1).
Speed: 10
Buy menu: Offline (Offline/online)
Money: 0
Setweapon on start: 32 (m4a1)
Armor: heavy armor
Script: Explain how it can be, or upload an example

You can check item ids here or just write the item name if you want http://i.hizliresim.com/vbP0Ev.png

An example rar which contains my map and gfx which I use. Oh please add spawn points for teams, I can see with that where the players should spawn in your map part.
http://www.mediafire.com/file/9nzjom255jbsydd/example_myround.rar


Last edited by Y_U_N_U_S on Wed Apr 05, 2017 9:49 pm; edited 1 time in total
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gae
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PostSubject: Re: More rounds on multigame   More rounds on multigame I_icon_minitimeWed Apr 05, 2017 9:32 pm

We had something similar like this before at DR Doghouse (The achievements) and they were lagging the server as fuck, won't the same happen to DR Multi Games as well?
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Grimer2

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Join date : 2016-12-31

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PostSubject: Re: More rounds on multigame   More rounds on multigame I_icon_minitimeWed Apr 05, 2017 9:38 pm

He is not talking about achievements.
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Y_U_N_U_S
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Y_U_N_U_S

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PostSubject: Re: More rounds on multigame   More rounds on multigame I_icon_minitimeWed Apr 05, 2017 9:50 pm

@sin No you can send map parts and small scripts for your round only. Same thing which I do if I add new rounds to the server.

Edit
Added an example rar in thread
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Grimer2

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PostSubject: Re: More rounds on multigame   More rounds on multigame I_icon_minitimeWed Apr 05, 2017 10:04 pm

Hmm oke.. random idea Very Happy

Round: Hide 'n Snipe
Map: Just a square (idk 20x20..?) with bunch (about 20-40 - up to you) of 1x1 walls under a BIG trees (4-10 trees with size 5 or more, transparency 0.3) - that cover like 3/4 of the area
Weapons: 34 - Scout, 77 - Mine (3x)
Speed: 0
Buy menu: Offline
Setweapon on start: 34 - Scout
Armor: Stealth Suit
HP: 100
Spawns: teams together in opposite corners (note: make sure that walls protect them from spawn-insta-kill with scout)
Script: I don't think there is anything to explain.

If you want I can make that map..
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Y_U_N_U_S
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PostSubject: Re: More rounds on multigame   More rounds on multigame I_icon_minitimeWed Apr 05, 2017 11:05 pm

@Grimer2 a map would be very good Very Happy
thanks.
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Grimer2

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PostSubject: Re: More rounds on multigame   More rounds on multigame I_icon_minitimeThu Apr 06, 2017 12:26 am

http://www.megafileupload.com/1qj3b/hide_n_snipe.zip
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Y_U_N_U_S
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PostSubject: Re: More rounds on multigame   More rounds on multigame I_icon_minitimeThu Apr 06, 2017 4:29 am

@Grimer2 Added, thank you for your interest.
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Shreef

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PostSubject: Re: More rounds on multigame   More rounds on multigame I_icon_minitimeThu Apr 06, 2017 9:06 am

I got an idea...
How about making a round named : RANDOM NPC
Where player can get spawned in proper area of the map and as a NPC (Soldier, Zombie,...etc) and fight each other, i don't have script or anything to give but the idea.
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Grimer2

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PostSubject: Re: More rounds on multigame   More rounds on multigame I_icon_minitimeThu Apr 06, 2017 6:50 pm

YUNUS you forgot about the Stealth suit Smile
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Y_U_N_U_S
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PostSubject: Re: More rounds on multigame   More rounds on multigame I_icon_minitimeThu Apr 06, 2017 6:53 pm

@Grimer2 ohh sorry added, thanks
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PostSubject: Re: More rounds on multigame   More rounds on multigame I_icon_minitime

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